Die Befehle müssen immer mit dem " /rcon " davor eingeben werden!
Befehle:
/rcon login Passwort Hiermit sagst du den Server das du Chefe bist.
Alles was nun kommt ist setzt vorraus das Ihr euch mit /rcon login Passwort angemeldet habt.
/say [Text] Eine Nachricht über die Konsole an alle verschicken.
/tell [id] Eine Nachricht an einzelne Spieler schicken - andere Mitspieler können die Nachricht NICHT lesen. (Das geht mit Konsole als auch als Client!)
/status Hiermit sieht man alle Infos über die Spieler die sich gerade auf dem Server befinden.
/serverinfo Zeigt die die Infos vom Server.
/systeminfo Zeigt die Systeminformationen an.
Map-Befehle:
/map mapname Lädt die Map, z. B.: /map mp_harbor.
/map_rotate Lädt die nächste Map der Rotation.
/map_restart Lädt die laufende Map neu.
/fast_restart Startet die laufende Map neu.
Spieler kicken / bannen:
/kick [name] Kickt den Spieler durch den Namen vom Server.
/clientkick [id] Kickt den Spieler durch seine ID vom Server.
/banUser [name] Bannt den Spieler dauerhaft anhand seines Namens - GUID wird in der ban.txt gespeichert.
/banClient [id] Bannt den Spieler dauerhaft anhand seiner ID - GUID wird in der ban.txt gespeichert.
/tempBanUser [name] Kickt und bannt den Spieler temporär anhand seines Namens.
/tempBanClient [id] Kickt und bannt den Spieler temporär anhand seiner ID Die Bann Zeit wird festgelegt in der Variable sv_kickBanTime.
/unban [name] Nimmt den Bann des Spielers durch seinen Namen zurück. UNBESTÄTIGT!
Code: Please note that a / (Forward Slash) IS required to use the in-game console correctly. Be very carefull when entering your rcon login information.
/rcon login [RCONPASSWORD] Login to remote rcon.
/rcon serverinfo Shows the current server's settings.
/rcon systeminfo Shows the current System Information.
/rcon status Displays info of all the players on the server.
/rcon exec [FILENAME] Executes a Server Config File (located in your server's main directory)
/rcon writeconfig [FILENAME] Saves a Server Config File
/rcon say Post a console message to all players.
Map Commands
Code: /rcon map mapname Loads the map specified by mapname.
/rcon map_rotate Loads next map in rotation set in sv_maprotation.
/rcon map_restart Reloads the map.
/rcon fast_restart Restarts the map.
Kick/Ban Commands
Code: /rcon kick [NAME] Kicks a player by name from the server. (Must include Color Codes)
/rcon kick all Kicks all players from the server.
/rcon onlykick [NAME] Kicks a player by name from the server. (Does not need Color Codes)
/rcon onlykick all Kicks all players from the server.
/rcon clientkick [ID] Kicks a player by client id from the server.
/rcon banUser [NAME] Bans a user by their ingame name. Writes their GUID to ban.txt
/rcon banClient [ID] Bans a user by their client number. Writes their GUID to ban.txt
/rcon tempBanUser [NAME] Kicks and temporarily bans player by name from server.
/rcon tempBanClient [ID] Kicks and temporarily bans player by client id from server
/rcon unbanuser [NAME] Unban every player banned with [name]. If you want to unban a single player whose name appears more than once, you should edit "ban.txt" manually.
Dvars
Code: General Server Default Description dedicated 0 0 Listen Server 1 Dedicated LAN server 2 Dedicated Internet Server developer 0 Use "developer 1" (only) if checking for script errors in new script code (eg. of your own mod) sv_maprotation set a gametype: "gametype dm" set a map: "map mp_brecourt" together: "gametype dm map mp_brecourt" or "gametype dm map mp_brecourt map mp_toujane gametype tdm map mp_carentan" sv_pure 1 0 no checks 1 checks for modified files sv_hostname CoD2Host Name of host g_banIPs Ban selected Ip's from joining your server - i.e. "127.0.0.1, 127.0.0.1" (I think) g_password Password to join game sv_privatePassword Private Slot Password rcon_Password Remote console password g_logsync 0 0 - buffered writes 1 - write immediately g_log games_mp.log name of game log file (not console log) scr_motd Message of the day (Does not work with stock CoD2) g_gametype dm gametype: ctf, dm, hq, sd, tdm net_ip IP to listen on for multihomed servers net_port 28960 port to listen on sv_maxclients Max number of players sv_privateClients Number of Private Player slots (Takes away from maxclients) sv_maxRate Server Packet Rate sv_kickBanTime 300 Temporary ban duration in seconds sv_disableClientConsole 0 Disable the clients Console sv_minping 0 Minimum allowable Ping. o = disabled sv_maxping 0 Maximum Allowable Ping. o = disabled sv_reconnectlimit 3 Limits how long a player must wait to reconnect to a server sv_voice 0 Voice sv_voicequality 1 Voice Quality - Range 0-9 sv_allowdownload 1 Allow Downloads of Mods & Maps sv_allowedClan1 Unknown at this time sv_allowedClan2 Unknown at this time scr_spectatefree Allows or Disallows free spectating scr_spectateenemy Allows or Disallows enemy spectating
General Game Default Description scr_allow_bar 1 0 - disable weapon 1 - enable weapon scr_allow_bren 1 scr_allow_enfield 1 scr_allow_enfieldsniper 1 scr_allow_g43 0 scr_allow_greasegun 0 scr_allow_kar98k 1 scr_allow_kar98ksniper 1 scr_allow_m1carbine 1 scr_allow_m1garand 1 scr_allow_mp40 1 scr_allow_mp44 1 scr_allow_nagant 1 scr_allow_nagantsniper 1 scr_allow_pps42 1 scr_allow_ppsh 1 scr_allow_shotgun 1 scr_allow_springfield 1 scr_allow_sten 1 scr_allow_svt40 1 scr_allow_thompson 1 scr_allow_fraggrenades 1 scr_allow_smokegrenades 1 g_allowvote 1 Allow call voting, need to set both to 0 scr_drawfriend 0 Draws a team icon over teammates scr_forcerespawn 0 Force respawning - DM & TDM scr_friendlyfire 0 0 - off 1 - on 2 - reflect damage 3 - share damage scr_killcam 1 0 - off 1 - on scr_spectatefree 1 0 - off 1 - on scr_spectateenemy 1 0 - off 1 - on scr_teambalance 0 0 - off X > 0 - Balances teams within X number of players
Capture the Flag Default Description scr_ctf_scorelimit 5 Map score limit scr_ctf_timelimit 30 Map time limit, in minutes - 0 to 1440
Deathmatch Default Description scr_dm_scorelimit 50 Map score limit scr_dm_timelimit 30 Map time limit, in minutes - 0 to 1440
Search and Destroy Default Description scr_sd_bombtimer 60 Time until the bomb explodes once planted, in seconds scr_sd_graceperiod 15 Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds scr_sd_roundlength 4 round length, in minutes scr_sd_roundlimit 0 Max Number of round wins per map scr_sd_scorelimit 10 Map score limit scr_sd_timelimit 0 Map time limit, in minutes - 0 to 1440
Team Deathmatch Default Description scr_tdm_scorelimit 100 Map score limit scr_tdm_timelimit 30 Map time limit, in minutes - 0 to 1440
Headquarters Default Description scr_hq_scorelimit 450 Map score limit scr_hq_timelimit 30 Map time limit, in minutes - 0 to 1440